Introduction15

Putting the Function in Memory

1. Set W/PRGMRUN switch to W/PRGM and press fPRGM to clear the program memory.
2. Press the keys in the order shown:
 
Key(s)     Comment
LBL      Defines the beginning of function A.
A   
ENTER       Calculates x3.
ENTER      
×   
×     
RTN      Defines the end of function A.
If (for now) you make a mistake, clear the program and start over. In Section 4 you will learn how to correct mistakes and the meaning of the numbers in the display. The calculator has now “learned” to calculate x3 when you press A in RUN mode.

Testing the Function

  Switch W/PRGMRUN switch to RUN.
  Key in a number and press A. You should see the cube of the number.
 
Press   See Displayed   Comment
2 A  
  8.00
  23
3 A  
  27.00
  33
4 A  
  64.00
  43
5 CHS A  
125.00
  (–5)3