|
Section 4: Programming 149
|
|
consists of 100 locations. Above the first location is the top of memory, which displays as:
|
|
|
|
Whenever you see this display, you know that the program pointer is at the top.
|
|
To see this. turn the calculator OFF, then ON, and switch to W/PRGM. This clears any
programs and replaces them with the default programs.
|
|
To move the pointer to display the next (first) location
|
|
Press
|
|
See Displayed
|
|
|
|
SST
|
|
|
|
|
|
|
Except for the digit keys, the display indicates the row and column of the key that the display represents.
|
|
Thus 23 is read as row two, column three or LBL.
|
|
|